
Chain of Memories

Midnight Dungeons
​
Every Tuesday at 19:00 server time, experienced players lend a hand to less experienced and/or lesser-geared players to help them complete their keys, obtain gear, and ensure they have a well-stocked vault. This is a great opportunity for everyone to progress and improve their characters while playing together in a supportive environment.
8 new dungeons will be coming with the release of Midnight: four level-up dungeons and four max-level dungeons.
Level-up Dungeons
-
Windrunner Spire
-
Magister's Terrace
-
Murder Row
-
Den of Nalorakk
Max-level Dungeons
-
Maisara Caverns
-
The Blinding Vale
-
Voidscar Arena
-
Nexus Point Xenas

Windrunner Spire
​​
Windrunner Spire is located in Eversong Woods. set within the ruined ancestral home of the Windrunner family in Eversong Woods. Once a place of nobility and song, it is now overrun by restless spirits and echoes of past grief. Capture the haunting essence of the Ghostlands and uncover the long buried histories of the Windrunner sisters.

Magister's Terrace
​
Magister's Terrace is located in Eversong Woods. Embark on a desperate mission to unleash ancient, untamed magic, turning your power against the Void. the Terrace has fallen under new shadows as void energies seep through its crystal halls. Adventurers return to uncover the source of this corruption and face former magisters twisted by dark magic. Within its radiant chambers, beauty and danger intertwine a reminder that even the brightest light can be consumed by darkness.

Murder Row​
Murder Row is located in the Eversong Woods zone, specifically it lies beneath the city of Silvermoon. In the seedy under-alleys beneath Silvermoon City, a hidden faction of blood elves deals in forbidden Fel magic and contraband. You join forces with a demon hunter to infiltrate speakeasies, expose corrupt guards, and infiltrate warehouses packed with demon-spawn and fel-artifacts. Behind the façade of a criminal network lies a deeper threat: a ring of evil warlocks exploiting the chaos of the nearby Voidstorm. Your mission: purge the corruption, stop the fel smuggling, and restore light to the city before the darkness spreads.

Den of Nalorakk
​
Den of Nalorakk is located in the zone Zul'Aman. Deep within the Amani forests lies the Den of Nalorakk, home of the mighty bear loa. The once-proud spirit has fallen into a restless slumber, haunted by the scars of old wars. You and your allies venture into his dream-realm to prove your worth through fierce trials. Each battle tests your strength and spirit against echoes of the Amani’s past. In the final confrontation, you must face Nalorakk himself to awaken his power. Only by earning his respect can the bear-god rise again to defend Azeroth.

Maisara Caverns
​
The Maisara Caverns is located in the North-East of Zul'Aman. Deep beneath the sacred hills of Zul’Aman lie the shadowed Maisara Caverns, where the Vilebranch trolls perform forbidden necromantic rituals. Their leader, Vordaza, seeks to harness tortured souls to awaken the monstrous Rak’tul, Vessel of Souls. You and your allies descend into the caverns to stop the ritual before it’s complete. Each chamber pulses with dark magic and the cries of the damned. In the final battle, you face Rak’tul himself in a desperate fight to shatter his awakening. Should you fail, his unleashed power could drown all of Zul’Aman in shadow.

The Blinding Vale
​
The Blinding Vale is located in the Harandar zone. In the glowing fungal jungles of Harandar lies the Blinding Vale, overrun by the corrupt Lightbloom. Twisted plant-beings, the Rutaani, have transformed the vale into a dangerous, fanatical garden. You and your allies venture into its glare and tangled vines, battling warped flora and venomous guardians. Each step brings you closer to the source of corruption at the heart of the vale. The final confrontation tests your strength against the garden’s twisted masters. If you fail, the Blinding Vale’s unchecked growth will consume all light and life in Harandar.

The Voidscar Arena
​
The Voidscar Arena is located in the Voidstorm zone. In the shattered Voidstorm lies the Voidscar Arena, a twisted coliseum ruled by the malignant Domanaar. Creatures from across the cosmos are forced to battle for his dark amusement. You and your allies enter the arena, facing wave after wave of formidable opponents. Each fight tests your skill, courage, and teamwork. In the final battle, you confront Domanaar himself, a being who warps reality with the void. Defeating him frees the captives and strikes a blow against the spreading corruption of the Void.

Nexus Point Xenas
​
The Nexus Point Xenas is located in the Voidstorm zone. In the storm‑riven Voidstorm, Nexus‑Point Xenas pulses with unstable cosmic energy. The Voidspawn built it to harness rifts as weapons of war. You and your allies fight through mechanized wards and rift‑infused guardians. The environment itself shifts, threatening to pull you into the void. At the heart lies the Core‑warden and his creations, the final test of skill and courage. If you fail, the rifts will surge outward, spreading void‑corruption across the realms.