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World of Warcraft Intent on settling the arid region of Durotar, Thrall's new Horde expanded its ranks, inviting the undead Forsaken to join orcs, tauren, and trolls. Meanwhile, dwarves, gnomes and the ancient night elves pledged their loyalties to a reinvigorated Alliance, guided by the human kingdom of Stormwind. After Stormwind's king, Varian Wrynn, mysteriously disappeared, Highlord Bolvar Fordragon served as Regent but his service was marred by the manipulations and mind control of the black dragon Onyxia, who ruled in disguise as a human noblewoman. As heroes investigated Onyxia's manipulations, ancient foes surfaced in lands throughout the world to menace Horde and Alliance alike.

The Burning Crusade The Doom Lord Kazzak reopened the Dark Portal to Outland, flooding Azeroth with the ravenous demons of the Burning Legion. Expeditions from the Horde and Alliance, reinforced by their new blood elf and draenei allies, passed through the gateway to stop the invasion at its source. On Outland's desiccated Hellfire Peninsula, the Alliance discovered several of their heroes who had crossed through the portal many years before, while the Horde made contact with the Mag'har - 'uncorrupted' orcs who had not participated in their race's original invasion of Azeroth. The expedition into Outland dragged Horde and Alliance armies further into conflict with the agents of the Legion and the lieutenants of Illidan Stormrage, who had claimed the shattered realm for his own.

Wrath of the Lich King In the wake of the Sunwell's purification, a period of suspicious quiet had swept over the world. As if on cue, the undead Scourge launched a massive assault against the cities and towns of Azeroth, this time extending its reach far beyond the Eastern Kingdoms. Under pressure to respond with a full army, Warchief Thrall deployed an expedition force to Northrend led by Overlord Garrosh Hellscream. Meanwhile, the missing human king Varian Wrynn at last returned to Stormwind City and reclaimed his crown. He sent an equally powerful Alliance army, commanded by Bolvar Fordragon, to defeat the Lich King—and any Horde forces who would stand in their way.

Cataclysm The victorious Northrend expeditions returned home to find all of Azeroth shaken by erratic elemental forces. This unrest preceded the return of the maddened Dragon Aspect Deathwing the Destroyer, who erupted from his lair in the bowels of the Elemental Plane, shattering Azeroth in the process. With the elemental realms now open to the world, chaotic elemental spirits and their tyrannical lords emerged to help the Destroyer and the nihilistic Twilight's Hammer cult bring about the Hour of Twilight: the end of all life on Azeroth.

Mists of Pandaria With Deathwing's menace ended, Warchief Garrosh Hellscream seized the opportunity to strike at the Alliance and expand the Horde's territory on Kalimdor. His assault completely obliterated the human city of Theramore, causing world-wide violence between the factions to erupt anew. A destructive naval skirmish left Alliance and Horde forces washed ashore on the fog-shrouded island of Pandaria, which had appeared in the open sea, defying modern maps and charts. As both warring factions established footholds on the resource-rich continent, they made contact with the noble pandaren, one of its most prolific peoples. This ancient race worked with the Alliance and Horde in the hopes of dispersing the Sha: dark, ephemeral beings roused from beneath Pandaria by the bloody conflict.

Warlords of Draenor Garrosh Hellscream escaped justice with the assistance of the bronze dragon Kairozdormu, eventually finding himself in an alternate Draenor in the time before the original Horde had come to Azeroth. Hungry for vengeance, Garrosh provided his father, Grommash Hellscream, with the technology to assemble his ideal army—the conquering force called the Iron Horde. Grommash was quick to unite Draenor's orcish clans under his banner, and the clan leaders became the Iron Horde's warlords. Among them were the bloodthirsty Kargath Bladefist, the cunning Blackhand, the elder shaman Ner'zhul, and the fearless Kilrogg Deadeye. The Iron Horde took command of several vital locations on Draenor, subjugated the ogre city of Highmaul, and built massive fortifications like Blackrock Foundry to outfit the warlords' armies. Once the Iron Horde had Draenor in its grasp, the orcs invaded Azeroth through the Dark Portal, razed Nethergarde Keep, and seized control of Dreadmaul Hold. In retaliation, Khadgar assembled the champions of the Alliance and the Horde, leading them through the portal to stop the Iron Horde on Draenor once and for all. Garrosh ultimately met his end at Thrall's hands, and after an exhausting campaign, the heroes of Azeroth were able to defeat most of the Iron Horde's warlords. Khadgar's offensive dealt a crushing blow to the Iron Horde. Grommash's failure to give his warriors the victory he had promised bred dissent within the ranks, affording the warlock Gul'dan the opportunity to usurp the Iron Horde and summon the demonic Burning Legion to Draenor...

Legion Following the battle for Draenor, the deceitful Gul’dan found himself on Azeroth. Gul’dan, tormented by whispers of Kil’jaeden the Deceiver, opened the Tomb of Sargeras and with it a gateway for the Burning Legion to invade Azeroth. The warlock bent the denizens of the Broken Isles to his will, including the ancient nightborne city of Suramar and their leader, Grand Magistrix Elisande. The Alliance and the Horde assaulted the Broken Shore, hoping to preemptively stop Gul’dan and the Legion’s forces. Their efforts ultimately failed, costing High King Varian Wrynn and Warchief Vol’jin their lives. A desperate effort by Archmage Khadgar to unite the shattered factions ultimately resulted in the recovery of the Pillars of Creation, the only instruments capable of sealing the Tomb once more. As the dwellers of the Broken Isles are rescued from the Legion’s grasp, the forces of the Alliance and the Horde close in on The Nighthold—Gul’dan’s base of operations, poised to end the warlock’s menace once and for all…

Battle for Azeroth The wounds inflicted by Sargeras the Dark Titan on Azeroth brought forth a volatile substance known as Azerite—the blood of Azeroth herself. Tensions escalated between the Alliance and the Horde as both factions came to realize the true power of Azerite, igniting a full-scale war leading to the fall of Teldrassil and the Undercity. Weakened and in need of new allies, the Alliance and the Horde called upon their greatest heroes to bolster their ranks. Jaina Proudmoore traveled to her home kingdom of Kul Tiras, hoping to bring them once more into the Alliance. She found squabbling nobles and a resentful people, united only in their contempt for Jaina’s past actions. Meanwhile, the Horde rescued the Zandalari princess Talanji from the Stormwind Stockade. Talanji worked to convince the Zandalari trolls to aid the Horde, though her father—King Rastakhan—initially refused to listen. Both factions’ diplomatic efforts were successful in building trust, however, and their war campaigns alongside new allies led to new footholds being established in Zandalar and Kul Tiras. United in arms with new allies, the Alliance and the Horde stand once more upon the shores of war, as the tides of vengeance loom on the horizon...

Shadowlands Leaving Orgrimmar and the Horde behind, Sylvanas Windrunner journeyed to Icecrown Citadel. There she defeated the Lich King, Bolvar Fordragon, and claimed possession of the Helm of Domination. With a single act of destruction, Sylvanas ripped open the way to the Shadowlands—a realm of infinite afterlives never before seen by the living. In a further act of treachery, the Banshee Queen sent her agents to kidnap Anduin, Baine, Jaina, and Thrall. The heroes of Azeroth pursued Sylvanas into the Shadowlands only to find themselves trapped in the Maw, a prison for the vilest, most irredeemable souls in existence ruled by Sylvanas's ally, the Jailer. Escaping was no easy feat, but the heroes made their way to Oribos, the Eternal City—the arrival point for all souls who enter the Shadowlands. There they discovered that the impassive Arbiter, responsible for judging souls and sending them to their final destination, had gone dormant, unable to discharge her duties. Furthermore, the four Shadowlands covenants were in disarray, deprived of souls and starving for a crucial resource vital to their existence: anima. The heroes of Azeroth fought to rebuild the strength of the covenants as they attempted to thwart Sylvanas's plan and rescue their allies from the Jailer's stronghold: Torghast, Tower of the Damned. A traitor was revealed among the covenants—Denathrius, the Sire of Revendreth, home of the venthyr covenant. Denathrius had been hoarding anima to empower his true ally, the Jailer. Though the Sire was defeated atop his seat of power, Castle Nathria, Sylvanas and the Jailer had already set their plan in motion: to dominate Anduin Wrynn and use him as a weapon to further their nefarious plans.

Dragonflight After being hidden for 10,000 years due to the events of the War of the Ancients, the Dragon Isles, the ancestral home to all dragon-kind, reveals itself on Azeroth. In a secluded area known as the Forbidden Reach, a race of dragonkin soldiers known as the dracthyr awaken from a 20,000-year slumber. Confused about their situation, they discover that they were placed in stasis by their creator, Neltharion the Earth-Warder (later known as Deathwing), the former Aspect of the Black Dragonflight, who feared the potential power they could possess if they weren't under his control due to their ability as evokers to wield the powers of all five dragonflights. The dracthyr quickly find their bearings and free fellow dracthyr such as Scalecommander Emberthal, former leader of the defunct Adamant Vigil faction and Scalecommander Sarkareth, leader of the Ebon Scales faction. A group known as the Primalists soon invade the Forbidden Reach seeking to free their imprisoned leader, Raszageth the Storm-Eater, an ancient proto-dragon and one of the four Primal Incarnates who wish to end the reign of the Dragon Aspects. Raszageth and the other three incarnates were previously imprisoned during the events of the War of the Scaleborn, a series of conflicts between the Aspects and Incarnates that took place 20,000 years prior. In the ensuing battle between the dracthyr and the Primalists, Raszageth is freed from her prison which forces the dracthyr to evacuate the Forbidden Reach. Seeking to learn about their new world, many dracthyr choose to join the Alliance and the Horde while Sarkareth, who had grown disillusioned with serving the Dragon Aspects due to their treatment of lesser dragonkin, leaves with the Ebon Scales to pursue their own destiny.

The War Within Anduin Wrynn embarks on a journey into the hidden depths of Azeroth, where he encounters the Arathi, an ancient society of humans who have been isolated for generations. He joins forces with Faerin Lothar, an Arathi Lamplighter, to fend off aggressive threats from the Nerubians and to uncover secrets surrounding powerful relics, such as the crystal Beledar, which harbors dangerous Void energies. As Anduin and Faerin defend the Arathi cities from waves of attacks, they also clash with the Order of Night, a cult devoted to Xal’atath, a dark force with a sinister agenda. Anduin's Light powers are weakened, complicating his efforts to protect Azeroth. Meanwhile Jaina and Thrall and rally the forces of the Alliance and the Horde to form a united front against the growing threats from the Void and subterranean forces.

© 2025 Chain of Memories

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